Drag_MultipleImageViewController.h
#import <UIKit/UIKit.h>
@interface Drag_MultipleImageViewController : UIViewController {
 IBOutlet UIImageView *cookie1;
 IBOutlet UIImageView *cookie2;
 IBOutlet UIImageView *cookie3;
 IBOutlet UIImageView *cookie4;
 IBOutlet UIImageView *cookieMonster;
 
 CGPoint imagePositon;
 NSTimer *timer;
}
-(void)imageMove;
@end
Drag_MultipleImageViewController.m
#import "Drag_MultipleImageViewController.h"
@implementation Drag_MultipleImageViewController
-(void)imageMove{
 cookieMonster.center = CGPointMake(cookieMonster.center.x + imagePositon.x, 
             cookieMonster.center.y + imagePositon.y );
 if(cookieMonster.center.x > 300 || cookieMonster.center.x < 20)
  imagePositon.x = - imagePositon.x;
 if(cookieMonster.center.y > 440 || cookieMonster.center.y < 20)
  imagePositon.y = - imagePositon.y;
}
-(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{
 UITouch *touch = [[event allTouches] anyObject];
 CGPoint location = [touch locationInView:self.view];
 
 if ([touch view] == cookie1) {
  cookie1.center = location;
 }else if ([touch view] == cookie2) {
  cookie2.center = location;
 }else if ([touch view] == cookie3) {
  cookie3.center = location;
 }else if ([touch view] == cookie4) {
  cookie4.center = location;
 }
}
-(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event{
 [self touchesBegan:touches withEvent:event];
}
- (void)viewDidLoad {
    [super viewDidLoad];
 imagePositon = CGPointMake(10, 10);
 timer = [NSTimer scheduledTimerWithTimeInterval:0.05 
            target:self 
             selector:@selector(imageMove) 
             userInfo:nil
           repeats:YES];
}
- (void)didReceiveMemoryWarning {
 // Releases the view if it doesn't have a superview.
    [super didReceiveMemoryWarning];
 
 // Release any cached data, images, etc that aren't in use.
}
- (void)viewDidUnload {
 // Release any retained subviews of the main view.
 // e.g. self.myOutlet = nil;
}
- (void)dealloc {
    [super dealloc];
}
@end
|  詳解 Objective-C 2.0 改訂版: 荻原 剛志 |  iPhoneプログラミングUIKit詳解リファレンス: 所 友太, 京セラコミュニケーションシステム株式会社 |  iPhone SDK アプリケーション開発ガイド: Jonathan Zdziarski, 近藤 誠 (監訳), 武舎 広幸, 武舎 るみ | 
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